Lunadude Home


Shaders & MLBsModified: 04/09/2009
S h a d e r s - Native
Free 4.1 ANIME Shader 1.02a - Posterizes rendered images
tS5 Compatible
  Free 4.1 Crumple 1.0 - for creating water or irregular surfaces
  Free 4.1 Elements - Earth
  Free 4.1 EdgeAlpha 1.10 - Transparent outline
tS5 Compatible
  Free 4.1 EdgeColor 1.10 - The outline that color changes
tS5 Compatible
  Free 4.1 EdgeReflect 1.10 - The outline that diffuse changes
tS5 Compatible
  Free 4.2 Gradient - create multiple color & transparent gradients on surface materials (ships with shaderPack1)
  Demo 4.1 IntrudeR 2.02
  Free 4.1 MBACloudMarble (ships with shaderPack1)
  Free 4.1 MegaGlow -Shines
  Free 4.1 Planet - Update for 4.1
  sale 4.3 reflects pro 1.1- Soft reflections (ships with shaderPack1)
  Free 4.1 RefMap 1.00 - Reflection shader with image
tS5 Compatible
  Free 4.1 Sandstorm 1.00 - Noise
tS5 Compatible
  Demo 4.1 Shady 1.1.2 - 16 shaders (get patch for fxPack version)
  Free 4.1 SoftReflect 1.00 - Dim reflection
tS5 Compatible
  Free 4.1 Spots - Update for 4.1
  Beta 4.2 TLF Bump 1.0 Beta 2
  Beta 4.2 TLF Flame 1.0 Beta 7
  Beta Don't Know Toon
  sale 4.3 toonup pro 1.1 - Posterized rendering
  Free 4.1 YAMANEKO Depth of Field (ships with shaderPack1)
  sale 4.1 YAMANEKO Fresnel - Material library (MLB) included (ships with shaderPack1)
  Free 4.1 YAMANEKO Noise - color/ transparency/ reflect/ displacement (with "Super Bump" displacement) (ships with shaderPack1)
  Free 4.1 YAMANEKO Phong - many control parameter settings (ships with shaderPack1)
  Free 4.1 Zrender - Rendering of profundity information
S h a d e r s - Shader Lab (1 & 2)
  sale 4.3 (sL2) EclipsePack (3 shaders)
  sale 4.3 (sL) Energy - Color/Transparency/Displacement
  Free 4.3 (sL) EnergyShader-Abomination1 - Color/Transparency/Displacement
  Demo 4.3 (sL2) Enhance:tS - 89 Procedural Shaders & 400 example material files
  Free 4.3 (sL) Noise_Transparency
  Free 4.3 (sL) Planet Clouds - procedural planetary cloud map (MLB)
  Free 4.3 (sL) TMG CG Art free shaders for ShaderLab 1 (~40 Shaders) including: Bloom, Colour Reflectance, Displace Fade, Displace Transparency 2, Fog2, GemsNStones, Iridescence 2, Ring System, Shadow Catcher, TG Noise (part of SL2, SL2 users need not & should NOT download these)
New Free 4.3 (sL2) Spline Turbulance (ships with rayPack)
New Free 4.3 (sL2) Texture (ships with rayPack)
  sale 4.3 (sL) TG Pack #1 - 5 shaders with variations (TG Virtual Light, TG Slope, TG HeatHaze, TG Particles2, TG StarField) & MLBs (sL2 patch)
  sale 4.3 (sL) TG Pack #2 - 5 shaders with variations (TG Dusty / TG Dusty Texture, TG Blur Reflect, TG Glitter, TG Infinite Plane Cloud, TG Groovey Displace) & MLBs
New sale 4.3 (sL) TG Pack #3 - 5 shaders with variations (TG Dusty / TG Dusty Texture, TG Blur Reflect, TG Glitter, TG Infinite Plane Cloud, TG Groovey Displace) & MLBs
  Free 4.3 (sL2) TG Panorama / TG Env Map Reflect / TG Env Map Transmit - work with environment maps
New sale 4.3 (sL) TG Toon Pack - A collection of 8 shaders cartoon rendering, allowing many varied effects!

* Note - (sL) refers to shaderLab, (sL2) refers to shaderLab2.

S h a d e r s - ShaderMagic
New Free 4.3 Ambient - gives you a more realistic ambient effect
New Free 4.3 Ambient 2 - modified version of Ambient, control color of ambient/shadow effect, and also adds a bit of backlight.
New Free 4.3 Clip Map transparency - target a color in an image, and make it transparent
New Free 4.3 Causticolor - fake caustic effects
New Free 4.3 Digital Glazier - glass shader
New Free 4.3 Digital Glazier 2 - better Reflections, streamlined controls
New Free 4.3 Digital Glazier 3 - better Reflections, back opacity
New Free 4.3 Digital Glazier 4 - Incorporates the reflections from Dynamic Reflections. has new iridescent effect
New Free 4.3 Dynamic Reflection - reflects bright areas in scene more than dark areas. Better and faster than previous "Shiny" shaders
New Free 4.3 Fake Subsurface Scattering
New Free 4.3 Gold
New Free 4.3 GraphiCam - turns whole scene into stylized graphic art
New Free 4.3 HalftoneCam - Works on the principle of GraphiCam, nice halftone effects
New Free 4.3 Ink - ink outlines
New Free 4.3 Ink & Hatch - combination of Ink and Woodcut shaders
New Free 4.3 Ivory
New Free 4.3 Knot Wood - procedural wood. . . with knots!!! color & bump
New Free 4.3 Knotwood 2 - UV mapping to define grain direction
New Free 4.3 Lamp Shade - Allows 2 virtual light sources, recieve light and shadow from physical light sources. reflection and fake specular highlights
New Free 4.3 Lamp Shade 2 - 3 light sources, recieves light and shadow from actual lights, real specular highlights
New Free 4.3 Local Lights & Directional lights - Good for adding fill lighting without having unnecessary specular highlights. incorporates Dynamic Reflection
  Free 4.3 (ShaderMagic) Metallic2
New Free 4.3 Overshadow shadow-catching
New Free 4.3 Phog - distance and ground fog
New Free 4.3 Shiny - reflects the brighter areas more intensely than darker areas
New Free 4.3 Shiny 2 - better selectivity when filtering bright areas from dark ares
New Free 4.3 Silky Metal - silk/satin/all-purpose-metal
New Free 4.3 Silky Metal 2 - update
New Free 4.3 Simple Shiny - Bright Mirror, Dark Mirror, and overall Intensity
New Free 4.3 Stipple - stippling effect in both black and white, and color
New Free 4.3 Texture Tweaker & Texture Mixer - rotate, flip, perform color correction, can be used as a bump map or transparency map shader. combine two textures and either blend or mask them. rotate and flip/mirror image maps and mask individually.
New Free 4.3 Woodcut - Simulates woodcut print effect
New Free 4.3 Woodcut 2 - better crosshatching
New Free 4.3 Worn Brick
New Free 4.3 Worn Brick 3D
S h a d e r s - Simbiont tS
Demo 4.2 Simbiont TS - four integrated shaders: Color, Transparency, Reflectance, and Displacement (comes with more than 100 top quality material shaders) (works with DarkTree Textures) (ships with shaderPack1)
  Free 5.0 Simbiont TS 2.0 - four integrated shaders: Color, Transparency, Reflectance, and Displacement (comes with more than 100 top quality material, 23 "primitive", and 5 specialty reflectance procedural shaders) (works with DarkTree Textures)

** Note - Information for creating shaders is available in the tS SDK (a link is in the tSX Builders section)
** Note - Shaders only work with tS 4.1 or later.

M L B s   &   M T L s
3.X Glass
Don't Know Gore
4.1 Graphtallica1
4.1 Graphtallica3
4.1 Graphtallica4
4.1 Graphtallica5
4.1 Graphtallica6
4.1 Graphtallica7
4.1 Hulls1
4.1 Hulls2
4.1 Hulls3
4.1 Hulls4
4.1 Hulls5
Don't Know Pat-txtr - textures
Don't Know Plantex - textures
Don't Know Scales
4.1 ShadyGound - for use with Shady
4.1 ShadyMetels - for use with Shady
Don't Know Skins
4.2 tiles
3.X Seamless Textures - requires Tom Marlin's "Seamless Textures You Can Really Use CD"

* Note - Material libraries created in tS4 will not open in tS3.
** Note - Material libraries created in tS2 & tS3 will open in tS4, however not all settings translate to the new render engine.
*** Note - Material libraries created in tS4 will open in tS5. tS5 will convert them to the new MTL format.